Gamification is when companies add game-design elements such as competition or problem-solving to their website or social communities to make them more fun and engaging and prompt users to come back again and again.
The trend of gamification is set to rise: according to a recent report by Gartner, by 2015 “more than 50% of organizations that manage innovation processes will gamify those processes.” The same report predicted that gamification strategies for marketing and customer retention would become “as important as Facebook, eBay or Amazon.”
Adacole Conviction Statement
ADACOLE INNOVATIONS - is being birth to help discover, fabricate, develop, nurture, model, deploy and commercialize the potentials of men for their own personal satisfaction, as well as economic transformation. So we are convinced that: “Nothing is more liberating than to fight for a cause larger than you, something that encompasses you but, is not defined by your existence alone.” John McCain.
“You didn’t choose me, remember, I chose you, and put you in the world to bear fruit, fruit that won’t spoil. As fruit bearers, whatever you ask the Father in relation to me, he gives you.” John 015v 016 (MSG)